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Old Aug 24, 2005, 01:59 PM // 13:59   #1
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Join Date: May 2005
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There needs to be a more efficient way to group. Perhaps have a list of all ungrouped people sorted by profession, with the option to opt in or out of the list. Perhaps people that just entered the zone can be a different color, and after a couple of minutes change to white or something to that effect.

More explicitly, there can be a seprate box for grouping, with 3 tabs, one for bonus, one for mission and bonus, one for mission only, one for grouping for quests.
In Temple of Ages, this needs to be implemented by area you are going, like UW, FoW, and Galrath quest, etc.
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Old Aug 24, 2005, 02:18 PM // 14:18   #2
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Yes, there is a true need for that, but the game is only 3 months old. A little patience should do the trick + the search button is your friend, threads on this subject already exist
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Old Aug 24, 2005, 02:46 PM // 14:46   #3
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Quote:
Originally Posted by medikamen
the search button is your friend, threads on this subject already exist
Oh? It's not on the sticky list
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Old Aug 24, 2005, 05:21 PM // 17:21   #4
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Quote:
Originally Posted by LifeInfusion
There needs to be a more efficient way to group. Perhaps have a list of all ungrouped people sorted by profession, with the option to opt in or out of the list. Perhaps people that just entered the zone can be a different color, and after a couple of minutes change to white or something to that effect.

More explicitly, there can be a seprate box for grouping, with 3 tabs, one for bonus, one for mission and bonus, one for mission only, one for grouping for quests.
In Temple of Ages, this needs to be implemented by area you are going, like UW, FoW, and Galrath quest, etc.
Yup, grouping sucks bad in this game. That is..if you can ever FIND someone to join you...without a search function for finding players the Devs force you to sit for a half hour spamming a chat channel over...and over...and over...
(some people will say just use bots..but we are playing online for the purpose of playing with PEOPLE)

A search function is NEEDED so we can spend MORE TIME PLAYING AND LESS TIME FORMING A GROUP. Can't say it any clearer than that.

Also...it sucks not being able to see someones destination for a quest...we have to blindly follow whoever has the quest. If people in the group KNOW the exact place you are going..they have know a better route than what you know...but they can't say anything as they don't have anyway of knowing where exactly the quest is.

Very group UNfriendly game.

(btw..thanks to search functions for players in City of Heroes..I can form a group of 8 GOOD players in under 5 mins almost everytime I play..which means more time playing and less time standing around. Take a lesson from taht please Devs...)
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Old Aug 25, 2005, 03:22 AM // 03:22   #5
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it is a main resistence for casual players in the Tomb (PUGs)
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